CVE-2008-7015

CVE-2008-7015 is a medium-severity vulnerability in Epic Games Unreal Tournament with a CVSS 2.0 base score of 5.0. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low. The underlying weakness is classified as CWE-119.

Key facts

Description

Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.

Frequently asked questions

What is CVE-2008-7015?
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
How severe is CVE-2008-7015?
CVE-2008-7015 has a CVSS 2.0 base score of 5.0, rated medium severity.
Is CVE-2008-7015 being actively exploited?
It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 3% (85th percentile), an estimate of the probability of exploitation in the next 30 days.
What products are affected by CVE-2008-7015?
CVE-2008-7015 primarily affects Epic Games Unreal Tournament. In total, 2 product configurations (CPEs) are listed as vulnerable; see the affected-products list for the exact versions.
How do I fix CVE-2008-7015?
Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround.
When was CVE-2008-7015 published?
CVE-2008-7015 was published on 2009-08-19 and last updated on 2026-06-16.

References

Affected products (2)

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Other CWE-119 (Improper Restriction of Operations within the Bounds of a Memory Buffer) vulnerabilities

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