CVE-2017-20205
CVE-2017-20205 is a critical-severity vulnerability with a CVSS 4.0 base score of 9.2. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low. The underlying weakness is classified as CWE-121.
Key facts
- Severity: Critical (CVSS 4.0 base score 9.2)
- EPSS exploit prediction: 1% (46th percentile)
- Actively exploited: Not listed in CISA KEV
- EU (EUVD) id: EUVD-2017-18920
- Weakness: CWE-121
- Published:
- Last modified:
Description
Valve's Source SDK (source-sdk-2013)'s ragdoll model parsing logic contains a stack-based buffer overflow vulnerability.The tokenizer function `nexttoken` copies characters from an input string into a fixed-size stack buffer without performing bounds checks. When `ParseKeyValue` processes a collisionpair rule longer than the destination buffer (256 bytes), an overflow of the stack buffer `szToken` can occur and overwrite the function return address. A remote attacker can trigger the vulnerable code by supplying a specially crafted ragdoll model which causes the oversized collisionpair rule to be parsed, resulting in remote code execution on affected clients or servers. Valve has addressed this issue in many of their Source games, but independently-developed games must manually apply patch.
Frequently asked questions
- What is CVE-2017-20205?
- Valve's Source SDK (source-sdk-2013)'s ragdoll model parsing logic contains a stack-based buffer overflow vulnerability.The tokenizer function `nexttoken` copies characters from an input string into a fixed-size stack buffer without performing bounds checks. When `ParseKeyValue` processes a collisionpair rule longer than the destination buffer (256 bytes), an overflow of the stack buffer `szToken` can occur and overwrite the function return address. A remote attacker can trigger the vulnerable code by supplying a specially crafted ragdoll model which causes the oversized collisionpair rule to be parsed, resulting in remote code execution on affected clients or servers. Valve has addressed this issue in many of their Source games, but independently-developed games must manually apply patch.
- How severe is CVE-2017-20205?
- CVE-2017-20205 has a CVSS 4.0 base score of 9.2, rated critical severity.
- Is CVE-2017-20205 being actively exploited?
- It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 1% (46th percentile), an estimate of the probability of exploitation in the next 30 days.
- How do I fix CVE-2017-20205?
- Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround. Given its critical severity, prioritise patching exposed systems.
- Does CVE-2017-20205 have an EU (EUVD) identifier?
- Yes. CVE-2017-20205 is tracked in the ENISA EU Vulnerability Database (EUVD) as EUVD-2017-18920.
- When was CVE-2017-20205 published?
- CVE-2017-20205 was published on 2025-10-15 and last updated on 2026-06-17.
References
- https://github.com/ValveSoftware/source-sdk-2013
- https://www.oneupsecurity.com/research/remote-code-execution-in-source-games/
- https://www.vulncheck.com/advisories/valve-source-sdk-stack-based-buffer-overflow-rce
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