CVE-2021-32238

CVE-2021-32238 is a high-severity vulnerability in Psyonix Rocket League with a CVSS 3.x base score of 7.8. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low. The underlying weakness is classified as CWE-787.

Key facts

Description

Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.

Frequently asked questions

What is CVE-2021-32238?
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
How severe is CVE-2021-32238?
CVE-2021-32238 has a CVSS 3.x base score of 7.8, rated high severity. It is exploitable over local access with low attack complexity, requires no privileges and user interaction. Impact on confidentiality is high, integrity high, and availability high.
Is CVE-2021-32238 being actively exploited?
It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 2% (79th percentile), an estimate of the probability of exploitation in the next 30 days.
What products are affected by CVE-2021-32238?
CVE-2021-32238 affects Psyonix Rocket League. See the affected-products list for the exact vulnerable versions.
How do I fix CVE-2021-32238?
Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround. Given its high severity, prioritise patching exposed systems.
When was CVE-2021-32238 published?
CVE-2021-32238 was published on 2021-05-18 and last updated on 2026-06-17.

References

Affected products (1)

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