CVE-2003-1431
CVE-2003-1431 is a high-severity vulnerability in Epic Games Unreal Engine with a CVSS 2.0 base score of 7.1. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low. The underlying weakness is classified as CWE-119.
Key facts
- Severity: High (CVSS 2.0 base score 7.1)
- EPSS exploit prediction: 5% (92nd percentile)
- Actively exploited: Not listed in CISA KEV
- Weakness: CWE-119
- Affected product: Epic Games Unreal Engine
- Published:
- Last modified:
Description
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
Frequently asked questions
- What is CVE-2003-1431?
- Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
- How severe is CVE-2003-1431?
- CVE-2003-1431 has a CVSS 2.0 base score of 7.1, rated high severity.
- Is CVE-2003-1431 being actively exploited?
- It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 5% (92nd percentile), an estimate of the probability of exploitation in the next 30 days.
- What products are affected by CVE-2003-1431?
- CVE-2003-1431 primarily affects Epic Games Unreal Engine. In total, 3 product configurations (CPEs) are listed as vulnerable; see the affected-products list for the exact versions.
- How do I fix CVE-2003-1431?
- Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround. Given its high severity, prioritise patching exposed systems.
- When was CVE-2003-1431 published?
- CVE-2003-1431 was published on 2003-12-31 and last updated on 2026-06-16.
References
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- http://www.pivx.com/luigi/adv/ueng-adv.txt
- http://www.securityfocus.com/bid/6774
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301
Affected products (3)
- cpe:2.3:a:epic_games:unreal_engine:226f:*:*:*:*:*:*:*
- cpe:2.3:a:epic_games:unreal_engine:433:*:*:*:*:*:*:*
- cpe:2.3:a:epic_games:unreal_engine:436:*:*:*:*:*:*:*
More vulnerabilities in Epic Games Unreal Engine
- CVE-2004-0608 — Critical (CVSS 10.0): The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier,…
- CVE-2003-1432 — Critical (CVSS 10.0): Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or…
- CVE-2007-4442 — Medium (CVSS 5.0): Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the…
- CVE-2007-4443 — Medium (CVSS 5.0): The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a…
- CVE-2004-1958 — Medium (CVSS 5.0): Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files…
- CVE-2004-1805 — Medium (CVSS 5.0): Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial…
All CVEs affecting Epic Games Unreal Engine →
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