CVE-2007-4442

CVE-2007-4442 is a medium-severity vulnerability in Epic Games Unreal Engine with a CVSS 2.0 base score of 5.0. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low.

Key facts

Description

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

Frequently asked questions

What is CVE-2007-4442?
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
How severe is CVE-2007-4442?
CVE-2007-4442 has a CVSS 2.0 base score of 5.0, rated medium severity.
Is CVE-2007-4442 being actively exploited?
It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 4% (89th percentile), an estimate of the probability of exploitation in the next 30 days.
What products are affected by CVE-2007-4442?
CVE-2007-4442 primarily affects Epic Games Unreal Engine. In total, 2 product configurations (CPEs) are listed as vulnerable; see the affected-products list for the exact versions.
How do I fix CVE-2007-4442?
Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround.
When was CVE-2007-4442 published?
CVE-2007-4442 was published on 2007-08-21 and last updated on 2026-06-16.

References

Affected products (2)

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