CVE-2007-4443
CVE-2007-4443 is a medium-severity vulnerability in Epic Games Unreal Engine with a CVSS 2.0 base score of 5.0. It is not currently listed as actively exploited by CISA, and its EPSS exploit-prediction score is low.
Key facts
- Severity: Medium (CVSS 2.0 base score 5.0)
- EPSS exploit prediction: 2% (75th percentile)
- Actively exploited: Not listed in CISA KEV
- Affected product: Epic Games Unreal Engine
- Published:
- Last modified:
Description
The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.
Frequently asked questions
- What is CVE-2007-4443?
- The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.
- How severe is CVE-2007-4443?
- CVE-2007-4443 has a CVSS 2.0 base score of 5.0, rated medium severity.
- Is CVE-2007-4443 being actively exploited?
- It is not currently listed in CISA's KEV catalog. Its EPSS exploit-prediction score is 2% (75th percentile), an estimate of the probability of exploitation in the next 30 days.
- What products are affected by CVE-2007-4443?
- CVE-2007-4443 primarily affects Epic Games Unreal Engine. In total, 2 product configurations (CPEs) are listed as vulnerable; see the affected-products list for the exact versions.
- How do I fix CVE-2007-4443?
- Review the linked vendor and NVD advisories for patched versions and mitigations, then upgrade or apply the recommended workaround.
- When was CVE-2007-4443 published?
- CVE-2007-4443 was published on 2007-08-21 and last updated on 2026-06-16.
References
- http://aluigi.org/adv/unrwebdos-adv.txt
- http://aluigi.org/poc/unrwebdos.zip
- http://secunia.com/advisories/26506
- http://securityreason.com/securityalert/3039
- http://www.securityfocus.com/archive/1/477026/100/0/threaded
- http://www.securityfocus.com/archive/1/478053/100/200/threaded
- http://www.securityfocus.com/archive/1/478064/100/200/threaded
- https://exchange.xforce.ibmcloud.com/vulnerabilities/36103
Affected products (2)
- cpe:2.3:a:epic_games:unreal_engine:2003:*:*:*:*:*:*:*
- cpe:2.3:a:epic_games:unreal_engine:2004:*:*:*:*:*:*:*
More vulnerabilities in Epic Games Unreal Engine
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- CVE-2003-1432 — Critical (CVSS 10.0): Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or…
- CVE-2003-1431 — High (CVSS 7.1): Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service…
- CVE-2007-4442 — Medium (CVSS 5.0): Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the…
- CVE-2004-1958 — Medium (CVSS 5.0): Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files…
- CVE-2004-1805 — Medium (CVSS 5.0): Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial…